nvc wrote:
Why are all these effects, styles, etc? Excess load on the PC!
The calculation of the project is three times longer than that of Globalmapper, hypack! By what algorithm is the calculation of triangulation? At the output of some kind of nonsense!
The triangulation engine hasn't changed in RM2. What is the nonsense you are seeing? Can you provide examples? (please start a thread in the support forum for this).
Offsets need not only GPS but also a sounder.
So there is no normal editor of measurements in the form of a graph.
Also more info required - I am not sure what you are saving here.
There is no function for adding depth marks and selecting depths. (About three years ago they asked for it)
Spot depths have been added as a new feature to map projects, and depths can be corrected over the sonar viewer as before.
What other sort of depth selection are you looking for?
No account of bathymetry in SL3 from LSS3D
We don't have permission from Navico to do this - we will add it if we get it at some point int he future. RM2 does support SL3 files for 2D bathymetry and sidescan/sonar.
There is no rial time construction of bathymetry!
Disappointment!
It is still possible to produce maps in real time using NMEA data.