Other than the host partition in HyperV (which doesn't really count, although it is technically a VM), and perhaps HyperV/RemoteFX running on a Windows server (not a likely configuration for RM users), then no. Parallels have talked about support for DX11 for some years now, and hopefully will deliver at some stage, but at the moment the only solution for Mac users would be BootCamp.
We did think long and hard about the DirectX requirement, and perhaps the ideal solution would have been some sort of "fall back" within RM to older tech. However, this "solution" would have been a lot more work, and, since so many of the improvements in v2 actually rely on direct GPU access, the "fallback" would have looked a lot like RM1 (i.e. none of the sidescan, sonar viewer or track display improvements). So the logical conclusion here is that, if you can't run RM2, you should stick with RM1.