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TOPIC: RM 2.0 -> HW / SW requirements Direct X ?

RM 2.0 -> HW / SW requirements Direct X ? 9 years 9 months ago #8107

  • georgelewisray
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RM 2.0 will require which >>>> DirectX 10.1 or DirectX 11
The thread RM 2.0 is unclear.

My Notes/Googling:
Parallels::
Direct X 10.1
Open GL 2.1

Bootcamp:
Direct X 11 & 12
Open GL 4.1

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MATT:: in the RM 2.0 thread

"System Requirements

Many of the enhancements in ReefMaster 2.0 require direct use of a graphics processing unit (GPU). As such, the system requirements for RM2 are greater than before. The overwhelming majority of computers purchased within the last 10 years will be suitable.

Windows 7 (or later).
Hardware support for DirectX10.1 (or later)."

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MATT:: later in the RM 2.0 thread
Other than the host partition in HyperV (which doesn't really count, although it is technically a VM), and perhaps HyperV/RemoteFX running on a Windows server (not a likely configuration for RM users), then no. Parallels have talked about support for DX11 for some years now, and hopefully will deliver at some stage, but at the moment the only solution for Mac users would be BootCamp.

We did think long and hard about the DirectX requirement, and perhaps the ideal solution would have been some sort of "fall back" within RM to older tech. However, this "solution" would have been a lot more work, and, since so many of the improvements in v2 actually rely on direct GPU access, the "fallback" would have looked a lot like RM1 (i.e. none of the sidescan, sonar viewer or track display improvements). So the logical conclusion here is that, if you can't run RM2, you should stick with RM1."

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This is the first lesson ye should learn: There is so much good in the worst of us, and so much bad in the best of us, it doesn't behoove any of us to speak evil of the rest of us.
E. Cayce
Last Edit: 9 years 9 months ago by georgelewisray. Reason: typo
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RM 2.0 -> HW / SW requirements Direct X ? 9 years 9 months ago #8109

  • Matt
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RM2.0 (and the current standalone Sonar Viewer) requires hardware support for DX10.1 and the DX11 API. The API is the software side, and is included in all Windows versions 7 and later. At this moment, neither the Sonar Viewer nor RM2.0 will run under Parallels. The only way to run either on a Mac is via Bootcamp. The vast majority of Windows PCs and laptops purchased in the last 10 years will be able to run both programs.

We did think long and hard about moving to this requirement, knowing that it would exclude some users. The fact is, many of the new features (especially for sidescan) are possible because of the hardware graphics acceleration that use. One thing to note is that RM2 will "run" without DX10.1, but sonar viewer and sidescan features will be disabled. This means it would be possible, for example, to run RM2 on an old laptop to collect live depth data.
Last Edit: 9 years 9 months ago by Matt.
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