Maybe I was too short in previous message...
Project over large area with a lot of islands. As a result, I need to define boundaries, all imported as polygons from shape file.
And I get a lot of areas with depth near 0m around islands. I never write logs in this places, project doesn't contain points with depth in this areas. I even get thin area with 16m depth around one of islands.
What is wrong? Maybe I define boundaries in a wrong way? If yes, how to fix this?
Maybe it's known issue in Reefmaster algorithms and will be fixed in future releases?
The only way I've found is to export shapes and edit in another application. But it is very time consuming solution.
I created small test project affected by this issue, attached.