The EDIT Menu
The EDIT menu provides access to a range of edit operations, which vary depending on the type of asset(s) that are currently selected:
Any operation which changes, deletes or adds one or more waypoints, routes or trails can be undone via the Undo button in the EDIT menu. The Undo operation can itself be undone via the Redo button.
Undo/Redo are also available via the right-button mouse menu and the keyboard short-cuts CTRL+Z and CTRL+Y.
2. Paste from Google Earth/KML
Waypoints and lines can be pasted from Google Earth directly into the Waypoint Manager, with lines being imported as new trails. This function can be very useful when creating new waypoints over current or historical satellite imagery in Google Earth.
To use the Paste from Google Earth function, copy one or more waypoints and/or lines from within Google Earth by using the right-click menu and Copy function. The Paste from Google Earth button will only become enabled when suitable assets are present on the clipboard.
Copying more than one waypoint or line from Google Earth
Google Earth doesn't allow for direct multiple selection of waypoints or lines. The workaround is to create these within a folder (or move them to a folder), and then select the folder for copying:
The Crop function is only enabled when assets within the map view have been selected using region select, and deletes all assets that are not currently within the selected region. Crop can be considered the opposite of the Delete Selected function (see below).
4. Delete Selected Assets
Delete Selected Assets simply deletes all currently selected assets. This function can also be accessed by using the DELETE key.
5. Save Selected Assets
Save Selected Assets is different to the standard save operation, in that only the currently selected waypoints, trails and routes will be saved to file. This function can be very useful when used in conjunction with the region select tool, to export assets from a specific geographic region to a new file.
6. Create New Waypoint
The New Waypoint button can be used to open the New Waypoint window, where new waypoint information can be entered and saved. Note that when creating a waypoint in this way, the waypoint will not be populated with position information.
Other ways to create a new waypoint include using the left mouse button, with the mouse in drop waypoint mode, or by using the right-button menu within the map view (see Waypoints for more information). CTRL+N is the keyboard short-cut for creating a new waypoint.
7. Manage Waypoint Duplicates
Duplicate, or near duplicate, waypoints can be viewed and deleted using the Manage Waypoint Duplicates window. See Managing Waypoint Duplicates for more information.
8. Create New Route
Create a new route, and open it for editing in the map view. See Routes for more information.
9. Asset Quick Edit panels
Asset Quick Edit panels are displayed when any waypoints, trails or routes are selected. Only the edit panels appropriate to the currently selected type(s) are visible. Asset edit panels contain a useful subset of the full edit controls for any particular asset type, and are a quick way to make changes to one or more selected assets. The quick edit panels for each asset type are detailed in the waypoints, trails and routes manual pages.